Ash Thorp’s involvement on projects is a rotation of numerous roles from graphic designer, concept/digital artist, illustrator, animator, creative director, to director. He originally gained recognition for his UI (user interface) graphics in feature films, such as Ender’s Game (2013) and Total Recall (2012), and the video game series Call of Duty (Black Ops 3, Advanced Warfare, Infinite Warfare). Soon after, he was able to additionally showcase his directorial attributes by co-directing with Chris Eyerman of 3AM, “Ares – Our Greatest Adventure,” featuring Neil deGrasse Tyson in a promotional trailer for the feature film, The Martian. Ash also created a graphic series titled Lost Boy; a concept short film for Lost Boy was released in November 2016 and is in further development alongside his co-director, Anthony Scott Burns, and production company, Post Panic Pictures.

 

Compelled to give back to others in the industry, Ash Thorp created The Collective Podcast in 2013, with co-host Andrew Hawryluk, as a way to personally share his experiences and connect artists from all over the world together. He aimed the podcast at exploring the struggles of work/life balance and to share the experiences of influential creatives from all realms of creative and artistic media. Furthermore, in 2015, Ash co-founded Learn Squared, Inc., an online educational platform for creatives with a core mission to provide affordable, quality instructional programs worldwide. No matter which phase a creative may be at in their career, veteran or beginner, it’s important to never stop growing or learning.

“Stay curious. Stay Humble.

VICE – Digital Design Days
The Futur Podcast – The driving force with Ash Thorp
Ghost in the Shell FUI Design
A ghost in plain sight. An interview with Ash Thorp; digital artist
Ask The Master: Ash Thorp – Master in Motion Graphics
IAMAG.co EXCLUSIVE INTERVIEW WITH ASH THORP
Jumping into the unknown
Papo Lemonade with Ash Thorp
FX reel shows how ‘Ghost in the Shell’ developed its visual style
A Look at the Process Behind Ghost in the Shell’s Vision of the Future
Behind the Title – Director Designer – Ash Thorp
EPOCH – 2017 A SPACE ODYSSEY
CGSOCIETY – AN INTERVIEW WITH DESIGNER & DIRECTOR ASH THORP
Call of Duty – Infinite Warfare UI by Ash Thorp
Episode 70 – Ash Thorp – Deconstructing the film making process of Lost Boy
GEEK TYRANT – CRAZY SHORT FILM LOST BOY IS A FUTURIST ROBOT STORY WE NEED TO SEE MORE OF
WATCH : DARK CYBER PUNK SHORT FILM ‘LOST BOY’
THE VERGE: WATCH LOST BOY, A GORGEOUS AND GRITTY CYBERPUNK SHORT FILM
SHORT OF THE WEEK – LOST BOY
THE PLUS – DARKNESS COMES WITH LIGHT – NONE
THE SPARK & THE ART PODCAST – EP 121 – YEAR OF PURE POTENTIAL
FITC TORONTO 2016 – PROLIFIC MINDED
SOME/TALK : ASH THORP
Allan Mckay Podcast – Ep. 56 with talented director and designer Ash Thorp. Work. Life. Balance. Philosophy.
Interview With Ash Thorp – Motionarray.com
Adobe Max 2015
MISC Magazine – WORKDAY INFINITE: TALKING TO ASH THORP, DIRECTOR AND DESIGNER
ADOBE JAPAN – INTERVIEW
FITC TORONTO 2015 – STEPS ON A CREATIVE CAREER PATH
ADOBE – Inside the Daily Habits of Ash Thorp
EVILTENDER FEATURE – THE EPOCH
X-Particles used in The Martian film promotion – ARES – OUR GREATEST ADVENTURE – from Ash Thorp
ARTIST SPOTLIGHT : ASH THORP – X-PARTICLES
Superteam proves power of collaboration in title sequence for FITC Tokyo – Motionographer
The Verge 50: a definitive list of 2014’s most important people
FUTURE ROCKER PROJECT 2501 – INTERVIEW
Inspiration : Ash Thorp
Kontent Blog Art Interview : PROJECT 2501
3D Concept Art Interview : PROJECT 2501
White-Screen Interview (Japanese)
Terra Glitch Interview
Halcyon Realms Interview : Artist Spotlight
eviltender Interview : Lostboy
Perfectionism Interview
Ender’s Game – Art Of VFX
2D Geek Interview
Eviltender Interview
Pushing Pixels Interview
The Creative Circle Podcast
Work/life – Motionographer
Prometheus Ui – Inventing Interactive
Total Recall – Motionographer
Total Recall – Art Of VFX
Total Recall – Inventing Interactive
Design Feast – Designer’s Quest(ionaire)
Medal Of Honor On – Kotaku
Communication Arts – FITC TOKYO
DDD / OFFF Italia

BUMP 2017 – Belgium
IAMAG 2017 – Paris
SPAN LA 2016 – Los Angeles
CAMP Festival 2016 – Canada
Industry Workshops 2016 – UK
LCAD Guest lecture – Leguna
FITC Toronto 2016 – Toronto
FITC Amsterdam 2016 – Amsterdam
FITC TORONTO 2015
FITC TOKYO 2015
OFFF 2014
GraphikaManila 2014
Remix South – Future Interface Technology
SIggraph 2012

Ash Thorp’s involvement on projects is a rotation of numerous roles from graphic designer, concept/digital artist, illustrator, animator, creative director, to director. He originally gained recognition for his UI (user interface) graphics in feature films, such as Ender’s Game (2013) and Total Recall (2012), and the video game series Call of Duty (Black Ops 3, Advanced Warfare, Infinite Warfare). Soon after, he was able to additionally showcase his directorial attributes by co-directing with Chris Eyerman of 3AM, “Ares – Our Greatest Adventure,” featuring Neil deGrasse Tyson in a promotional trailer for the feature film, The Martian. Ash also created a graphic series titled Lost Boy; a concept short film for Lost Boy was released in November 2016 and is in further development alongside his co-director, Anthony Scott Burns, and production company, Post Panic Pictures.

 

Compelled to give back to others in the industry, Ash Thorp created The Collective Podcast in 2013, with co-host Andrew Hawryluk, as a way to personally share his experiences and connect artists from all over the world together. He aimed the podcast at exploring the struggles of work/life balance and to share the experiences of influential creatives from all realms of creative and artistic media. Furthermore, in 2015, Ash co-founded Learn Squared, Inc., an online educational platform for creatives with a core mission to provide affordable, quality instructional programs worldwide. No matter which phase a creative may be at in their career, veteran or beginner, it’s important to never stop growing or learning.

“Stay curious. Stay Humble.

VICE – Digital Design Days
The Futur Podcast – The driving force with Ash Thorp
Ghost in the Shell FUI Design
A ghost in plain sight. An interview with Ash Thorp; digital artist
Ask The Master: Ash Thorp – Master in Motion Graphics
IAMAG.co EXCLUSIVE INTERVIEW WITH ASH THORP
Jumping into the unknown
Papo Lemonade with Ash Thorp
FX reel shows how ‘Ghost in the Shell’ developed its visual style
A Look at the Process Behind Ghost in the Shell’s Vision of the Future
Behind the Title – Director Designer – Ash Thorp
EPOCH – 2017 A SPACE ODYSSEY
CGSOCIETY – AN INTERVIEW WITH DESIGNER & DIRECTOR ASH THORP
Call of Duty – Infinite Warfare UI by Ash Thorp
Episode 70 – Ash Thorp – Deconstructing the film making process of Lost Boy
GEEK TYRANT – CRAZY SHORT FILM LOST BOY IS A FUTURIST ROBOT STORY WE NEED TO SEE MORE OF
WATCH : DARK CYBER PUNK SHORT FILM ‘LOST BOY’
THE VERGE: WATCH LOST BOY, A GORGEOUS AND GRITTY CYBERPUNK SHORT FILM
SHORT OF THE WEEK – LOST BOY
THE PLUS – DARKNESS COMES WITH LIGHT – NONE
THE SPARK & THE ART PODCAST – EP 121 – YEAR OF PURE POTENTIAL
FITC TORONTO 2016 – PROLIFIC MINDED
SOME/TALK : ASH THORP
Allan Mckay Podcast – Ep. 56 with talented director and designer Ash Thorp. Work. Life. Balance. Philosophy.
Interview With Ash Thorp – Motionarray.com
Adobe Max 2015
MISC Magazine – WORKDAY INFINITE: TALKING TO ASH THORP, DIRECTOR AND DESIGNER
ADOBE JAPAN – INTERVIEW
FITC TORONTO 2015 – STEPS ON A CREATIVE CAREER PATH
ADOBE – Inside the Daily Habits of Ash Thorp
EVILTENDER FEATURE – THE EPOCH
X-Particles used in The Martian film promotion – ARES – OUR GREATEST ADVENTURE – from Ash Thorp
ARTIST SPOTLIGHT : ASH THORP – X-PARTICLES
Superteam proves power of collaboration in title sequence for FITC Tokyo – Motionographer
The Verge 50: a definitive list of 2014’s most important people
FUTURE ROCKER PROJECT 2501 – INTERVIEW
Inspiration : Ash Thorp
Kontent Blog Art Interview : PROJECT 2501
3D Concept Art Interview : PROJECT 2501
White-Screen Interview (Japanese)
Terra Glitch Interview
Halcyon Realms Interview : Artist Spotlight
eviltender Interview : Lostboy
Perfectionism Interview
Ender’s Game – Art Of VFX
2D Geek Interview
Eviltender Interview
Pushing Pixels Interview
The Creative Circle Podcast
Work/life – Motionographer
Prometheus Ui – Inventing Interactive
Total Recall – Motionographer
Total Recall – Art Of VFX
Total Recall – Inventing Interactive
Design Feast – Designer’s Quest(ionaire)
Medal Of Honor On – Kotaku
Communication Arts – FITC TOKYO
DDD / OFFF Italia

 

BUMP 2017 – Belgium
IAMAG 2017 – Paris
SPAN LA 2016 – Los Angeles
CAMP Festival 2016 – Canada
Industry Workshops 2016 – UK
LCAD Guest lecture – Leguna
FITC Toronto 2016 – Toronto
FITC Amsterdam 2016 – Amsterdam
FITC TORONTO 2015
FITC TOKYO 2015
OFFF 2014
GraphikaManila 2014
Remix South – Future Interface Technology
SIggraph 2012

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